Initial release

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Downloads: 38
Change Set: 11023
Released: Nov 28, 2011
Updated: Nov 29, 2011 by skleanthous
Dev status: Alpha Help Icon

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Application SPGE - Graphics engine component
application, 15K, uploaded Nov 28, 2011 - 38 downloads

Release Notes

This is the initial release of the graphics engine component of the SPGE package. Most of the basic and essential functions are there. Most notably:
  1. Transitions
  2. Scene definitions
  3. 2-way and 3-way buttons (unpressed, pressed and disabled), and toggle buttons.
  4. Basic UI item capability
  5. Load groups. By defining load groups one can set groups of scenes, that are loaded and undloaded together. Loading and Unloading are done automatically when a scene is set as current in the game.

In the immediatelly following suggested release we will add some more functionality to load groups for tombstoning, add some core definitions (Actor, Missile and Movement) and others.

NOTE : This an initial alpha release. Please use this more like a preview of things to come rather than anything else. We are still polishing code.

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